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Zombie bass walker

Own work, no concept art.
Initially, I wanted to do an eccentric zombie gait, with dynamics from the developing clumps of torn clothes and hair. Then I realized that his imposingness turned out to be rather funny, and this is clearly a rock musician)) I added a bass guitar to him.
I did everything with manual retopology, initially for the marmoset viewer (which I will add later).
From a static high-poly pose, so retopology without an emphasis on animation, but more on optimization for a static pose.
The most technically difficult thing was, oddly enough, it was a torn on clothes)) I made clothes in a Marvelous designer, immediately torn).
Hair in dies, from a texture map baked through ornatrix.
Bass guitar of its own design, mix from different designs))
I started it a long time ago, and did it in periods when there was a time. He bored me as hell)) But still I finished it))